Game Project #5: Diablo Metrics with Heroes of the Storm Artstyle. This Project was set over a period of 15 weeks half-time. During the project the programmers built the engine for the game.
"Your village has been corrupted by an arachnoid blight. With your newly obtained powers you must fight your way deeper into the swamp to destroy the source."
For this project I made the Boss, a lot of the environment assets and some of the level art.